/// Transcription of steamuniverse.h to D. /// /// Translated by hand, based on v1.3.0 6be41e3 /// /// Copyright: Valve Corporation, all rights reserved module steam_gns.universe; extern (C++): align(4): /// Steam universes. Each universe is a self-contained Steam instance. enum EUniverse { k_EUniverseInvalid = 0, k_EUniversePublic = 1, k_EUniverseBeta = 2, k_EUniverseInternal = 3, k_EUniverseDev = 4, // k_EUniverseRC = 5, // no such universe anymore k_EUniverseMax }