ISteamNetworkingUtils.GetRelayNetworkStatus

Fetch current status of the relay network.

SteamRelayNetworkStatus_t is also a callback. It will be triggered on both the user and gameserver interfaces any time the status changes, or ping measurement starts or stops.

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class ISteamNetworkingUtils
GetRelayNetworkStatus

Detailed Description

SteamRelayNetworkStatus t

:m_eAvail is returned. If you want more details, you can pass a non-NULL value.

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