ISteamNetworkingSockets.ConnectP2P

Begin connecting to a peer that is identified using a platform-specific identifier. This uses the default rendezvous service, which depends on the platform and library configuration. (E.g. on Steam, it goes through the steam backend.)

If you need to set any initial config options, pass them here. See SteamNetworkingConfigValue_t for more about why this is preferable to setting the options "immediately" after creation.

To use your own signaling service, see: - ConnectP2PCustomSignaling - k_ESteamNetworkingConfig_Callback_CreateConnectionSignaling

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