steam-gns-d ~master (2021-10-24T03:44:24.4602497)
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ISteamNetworkingSockets.SetConnectionName
steam_gns
sockets
ISteamNetworkingSockets
Set a name for the connection, used mostly for debugging
class
ISteamNetworkingSockets
void
SetConnectionName
(
HSteamNetConnection
hPeer
,
const
char
*
pszName
)
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steam_gns
sockets
ISteamNetworkingSockets
functions
AcceptConnection
BeginAsyncRequestFakeIP
CloseConnection
CloseListenSocket
ConnectByIPAddress
ConnectP2P
ConnectP2PCustomSignaling
ConnectToHostedDedicatedServer
CreateFakeUDPPort
CreateHostedDedicatedServerListenSocket
CreateListenSocketIP
CreateListenSocketP2P
CreateListenSocketP2PFakeIP
CreatePollGroup
CreateSocketPair
DestroyPollGroup
FindRelayAuthTicketForServer
FlushMessagesOnConnection
GetAuthenticationStatus
GetCertificateRequest
GetConnectionInfo
GetConnectionName
GetConnectionUserData
GetDetailedConnectionStatus
GetFakeIP
GetGameCoordinatorServerLogin
GetHostedDedicatedServerAddress
GetHostedDedicatedServerPOPID
GetHostedDedicatedServerPort
GetIdentity
GetListenSocketAddress
GetQuickConnectionStatus
GetRemoteFakeIPForConnection
InitAuthentication
ReceiveMessagesOnConnection
ReceiveMessagesOnPollGroup
ReceivedP2PCustomSignal
ReceivedRelayAuthTicket
ResetIdentity
RunCallbacks
SendMessageToConnection
SendMessages
SetCertificate
SetConnectionName
SetConnectionPollGroup
SetConnectionUserData
Set a name for the connection, used mostly for debugging